

- #Open arena vs quake live mod#
- #Open arena vs quake live mods#
- #Open arena vs quake live software#
- #Open arena vs quake live license#
- #Open arena vs quake live windows 7#
but even in an area fundamental to the experience like the map pool, ql is still far behind q3 (except maybe in duel). The centralized model wouldve worked if id did a competent job of addressing all these issues.
#Open arena vs quake live mods#
i know theyre almost forgotten here on esr but what about the people who dont play vq3 or cpm? what about the defrag community? the uft community? folks who played whacky mods like excessive plus (which had a community of significant size btw). but to me one of the greatest reasons i loved q3 was the variety of experiences to be had. Ql is great if all u want to do is play a quick vq3 style duel/ctf/tdm/ca. not so much if we are still only catching up with what was state of the art in cpma from like 2 years ago.ĭoes the subscription model work for a dm game? yea sure if ur constantly adding features and content. constant development? yea sure if the rate of development was good. I agree with the theory of what ur saying. If QL shuts down, they won't really have a choice, but I think most people would probably move on at that point. I don't think anything could convince people to switch back, as the community has a general "you first" mentality, that leads to nothing ever getting done. The move was a mistake, because now the community is completely reliant on id, and id is proving to be incapable of handling the job. With all the fighting between the small differences that CPMA/VQ3 brought, you would have expected the general community to be even more upset with the changes in QL, but it turns out that most of them only hated on CPMA because of CPM. There was a lot of discussion over this before the game went live, and I think gillz had the best suggestion when he said that QL could be a great way to get new players into the game, while having the competitive/hardcore stick with Q3. I'm just saying, why did the quake community ever decide to start playing QL instead of Q3? Wasn't this a mistake? Shouldn't people go back to playing the more open game (OA>Q3>QL?)? If so, is there any practical way to transition the community? But with a setup like quake live, we are dependent on ID/whoever to fix whatever we complain about, and from what i read that's a highly unlikely prospect. And they have historically and would continue to fix 'problems', given the motivation + adequate community size was there.
#Open arena vs quake live mod#
As in, you can easily upload a map or mod to your Q3 server, but you can't do that in QL because ID hosts all the servers on their computers.Īltho it may seem like a minor difference, isn't this difference in fact a huge deal? If Quake is an 'open' game, then there's really no problem that the community can not themselves fix. Other operating systems: The latest OpenArena version from 2023 is also available for Mac.Isn't quake 3 the superior game? Isn't Open Arena even more superior than Q3? (i've been able to get CPMA etc working on open arena just fine).įrom what I can see, Quake live is basically the same game as Quake 3 except QL is a 'closed' game and Q3 is 'open'. It runs on both 32-bit and 64-bit systems with no dedicated 64-bit download provided.
#Open arena vs quake live windows 7#
Previous versions of the operating system shouldn't be a problem with Windows 8, Windows 7 and Windows Vista having been tested. OpenArena can be used on a computer running Windows 11 or Windows 10.

What version of Windows can OpenArena run on?
#Open arena vs quake live software#
Download and installation of this PC software is free and 0.8.8 is the latest version last time we checked.
#Open arena vs quake live license#
OpenArena is provided under a freeware license on Windows from action games with no restrictions on usage. Weapons: Over 20 unique and distinct weapons.Updates: Regular updates with new features and content.Soundtrack: Immersive and energetic soundtrack.Replayability: Randomized elements and endless replayability.Online Play: Connect with players from around the world.Maps: Over 100 levels with varying terrain.Game Modes: Deathmatch, Capture the Flag, Clan Arena, Duel and more.Customization: Create your own game mods and levels.Crosshair: Customizable crosshairs and aiming aids.Community: Dedicated fan base and modding community.Bots: AI-controlled characters for solo play.3D Models: Detailed characters and weapons.There are many game types supported including Free For All, Capture The Flag, Domination, Overload, Harvester, and more. OpenArena is a community-produced deathmatch FPS based on GPL idTech3 technology. A free single-player or multi-player version of Quake III
